Crazy Fits |
Crazy Nine |
Crazy Parcels |
Crazy Patterns |
Crazy Pits |
Crazy Stix |
Does it fit or doesn't it, that is the question. Only if you combine fast, you will reach the highest levels.
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In this game you find a
board of 7x7 squares. The game tiles, which you can place on the squares of the
board,
contain four small pieces. In the beginning 3 such tiles
already lie on the board. Right of the board you see a new tile, which you must take and
drop on an empty square, but edgewise to one or more already placed tiles.This will only
work, if the pieces on the new tile are the same as the pieces, to which you want to drop
them. The new tile can be rotated while dragged. If there is no chance, that the new tile
will fit , you can eliminate it by dropping it in the black hole right of the
board. If
you succeed placing 9 tiles in a 3x3 sqare, you will reach the next level. Now the board
will be cleared and 6 tiles are laid out. In the third level there will be 9
tiles. After 3 levels there is a new kind of piece added. So the count of different
pieces increases and it will become more and more difficult to place tiles. The shrinking
time bar shows you the remaining time. Each placed tile makes it longer but not long
enough to play endless. |
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Even if you do your best, it won't and won't fit. The logs become darker and darker. Bombs are expectionally good.
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Pile three identically looking stones one upon another and you are in the game. But you will fall into perspiration, until you have finished one parcel. Many functionstones will keep your brain fit. Not all of them will facilitate your work, some of them are not at all likeable.
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In the beginning it looks a little bit boring. But it becomes a colored inferno fast. To find the patterns you need a sharp eye and quick reaction.
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The game area is in
the beginning a 8x8 matrix. In this area a lot of different symbols are
distributed at random. On the right you see a pattern of 3x3. Find a copy of
this pattern in the big matrix as fast as you can and mark it with the white
frame. Instead of this pattern different symbols will appear. The higher the
level the more different symbols will be in the game. To find a pattern will
become more and more difficult. Besides the shrinking timebar will disturb
your concentration. The higher the level the faster it will shrink. Each
found pattern makes it longer. Additionally after 10 levels the game area is
be extended. So it is nearly unimpossiple to play an endless game.
Definitely the game will come to an end. If you have collected a lot of
points, there is a place in the highscore list for you. Awards:
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Damn, where are the pits. Normally they looks after a neighbour, but not generally.
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There is a rectangle gamefield with empty spots. Some of them are really empty but under
many of them a pyramid like thing is hidden named pit. The aim of the game is to find out
where the hidden pits are. The numbers on the right and above the gamefield will help
you.
If you interpret the numbers in the right way, it will be possible to find out where the
pits are hidden. And all this should be done as quick as possible. A wrong tip
decreases your score. Then it will be difficult to be one of the bests. Awards:
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5=55! A contradiction? Not here. Try to lay the 55 figures with 55 sticks. But try to needn't too many moves and too much time.
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